Skerved Geo - Beta

geo.skerved.se · Map-first geography practice that builds lasting memory

Getting started

Open a module, practice a pack on the map, come back when items are due.

  1. Modules are topics. Packs are sized slices - start unlocked; others open after enough Familiar + Find on their prerequisites.
  2. Find on map climbs memory by default. Review due is for checkups when the wait is over. Optional Strict mode makes typing (Name) required to climb - not to unlock packs.
  3. Memory steps: about 2 correct checkups to Familiar, 1 more to Known, then 4 spaced checkups to Solid. Find practice can shorten the waits (down to half).

Module view: How it works covers pack cards, badges, and due review.

Strict mode off

Strict mode is off.

When on

  1. Memory - Familiar / Known / Solid rise on due Name (with a prior Find). Close spelling counts.
  2. Unlock - still Familiar + Find only (soft).
  3. Mastery - place packs after Solid: two due Perfect Plonks.

When off

Map practice alone climbs. Name stays hidden; Mastery cannot be earned.

Settings

geo.skerved.se Privacy Terms Credits skerved@gmail.com

How it works

A pack card has three progress cues:

  1. The colored left edge - overall pack depth
  2. The Familiar / Known / Solid badges - memory shares (plus Mastery on place packs)
  3. The Find / Name pills - practice coverage (not memory)

Example card

Western Europe (12) Familiar 85% Known 45% Solid 10% Mastery 0% France, Benelux, Alps neighbors, Iberia.
Find coverage 80% Name coverage 55% 4 due

Left edge of the card

Look at the thin strip on the left - that is the pack’s overall depth summary:

  • Not started (gray) - unlocked, but nothing practiced yet.
  • Started (amber) - begun; Known and Solid still under 25%.
  • Known-heavy (green) - Known is at least 25%.
  • Solid-heavy (teal) - Solid is at least 25%.
  • Locked - dashed border around the whole card. Finish the listed pack(s); use ? for the checklist.

Familiar · Known · Solid · Mastery

Share of items at each step (cumulative: Known counts under Familiar). Soft unlock needs enough Familiar or better plus Find - not Name. Mastery is place packs only (dimmed unless Strict is on).

  1. Familiar - after a short learning checkup (~2 gate clears from new).
  2. Known - one more due after ~1-2 days on Familiar (3 clears total). Find practice every 2 hours can cut that wait to about a day.
  3. Solid - four spaced Known checkups over ~60 days (gaps 4 → 8 → 16 → 32), or ~30 days if you Find-practice most days. 7 gate clears from new.
  4. Mastery - after Solid, Strict on: two due Perfect Plonks (~1 day apart).

Due, practice, misses

Due means the wait ended - the clock pauses until you clear the checkup. Extra Find practice can shorten the path (once per credit window), down to half.

  1. One miss does not erase weeks of progress. Two Find misses in a row undo one practice credit of path help. Name typos never cut the path.
  2. Familiar stays Familiar on a miss (no badge wipe). Known / Solid never demote from a miss.
  3. Review due is checkups only. In Strict mode, click it again to switch Find ↔ Name. Pack cards show N due (or a short wait if nothing is ready yet).

Train packs together

Checkboxes appear when a pack can combine with another unlocked pack. Shared maps (or a module overview map) can be trained together. A session strip with your picks appears after the first checkbox; Start practice needs two or more. Session only - progress stays on the shared items.

Strict mode off

Strict mode is off.

When on

  1. Memory - Familiar / Known / Solid rise on due Name (with a prior Find). Close spelling counts.
  2. Unlock - still Familiar + Find only (soft).
  3. Mastery - place packs after Solid: two due Perfect Plonks.

When off

Map practice alone climbs. Name stays hidden; Mastery cannot be earned.

Settings

Settings

Local profiles, map prefs, and progress backups on this device.

Local profiles

Progress is saved only on this device - no accounts or cloud sync. Separate profiles share the browser; switch from Home, Module, Practice, or here.

Backup

Export all local profiles to a JSON file, or replace them from a backup. Clearing site data in the browser wipes progress unless you have a file.

Home modules

Uncheck to hide a module from the Home grid. Search still finds hidden modules. Progress is kept.

Map

Orientation layers on world maps (Countries, Capitals, Cities).

Reset this profile

Clears spaced-repetition progress for the active profile only.

Reset module / pack

Reset a whole module or a single pack inside it.

Practice & unlock

Soft unlock opens the next pack when the previous one is strong enough. Map practice alone is enough by default; tune how high the bar sits.

When on, unlocking and memory steps past Learning need both Find on map and Name it (close spelling counts). Off by default - map practice alone is enough.

Some packs set their own bar. Unlock early (below) still works if you want to skip ahead.

Unlock early

Open a locked pack now by writing enough progress on its prerequisites. Those items’ review schedule may change.

Developer

Layout and debug helpers. Safe to leave off.

Fake unlocked card at the top of each module pack list. Edit fields below; Mastery badge still dims when Strict is off.


Runs disposable ladder checks with a fake clock (no waiting). Your real progress is left alone.


            

About

Skerved Geo (geo.skerved.se) - free geography practice by Vincent Skerved. Built with help from AI coding tools; curated by a human. Maps and facts may be approximate. Feedback: skerved@gmail.com.

Privacy Terms Credits

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Strict mode off

Strict mode is off.

When on

  1. Memory - Familiar / Known / Solid rise on due Name (with a prior Find). Close spelling counts.
  2. Unlock - still Familiar + Find only (soft).
  3. Mastery - place packs after Solid: two due Perfect Plonks.

When off

Map practice alone climbs. Name stays hidden; Mastery cannot be earned.

Settings

Esc or click outside to close